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Faced with limited revenue from CPI models.
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Aimed to leverage global brand advertising.
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Needed seamless integration with existing setups.
Tokyo Tsushin Group, a prominent Japanese media and mobile app company, confronted a revenue generation challenge with its hyper-casual games. Although leveraging multiple mediation platforms, they primarily relied on cost-per-installation models, which limited their revenue potential. With a diverse, global user base for their games, they sought to transition towards brand advertising to exploit untapped revenue streams. The challenge was to integrate a solution that aligned with their current setups and allowed for operational efficiency, requiring minimal additional development resources.